Contemporary Apartment

Project Overview

This personal project was a chance for me to test and improve my environment art skills. It allowed me to explore different techniques and push my creative boundaries.

All assets were modelled from scratch based on visual references using 3ds Max, focusing on authenticity and detail. Texturing was completed in Photoshop, using high-quality textures to enhance the environment’s realism. Lighting and cinematics were implemented in Unreal Engine 4.